Sunday 22 September 2024

Wrestling Empire Mod Packs Vol. 2.

 

Blog #264 - Wrestling Empire Mod Packs Vol. 2.

With fall here and Halloween just around the corner, Wrestling Empire players can start
celebrating early with two new character packs:


The first movie monster pack pays tribute to three of the most famous monsters from the
silver screen: Wolf Man, Count Dracula and Frankenstein's Monster



Likewise, the second installment features an additional nine characters; all inspired by fan
-favourite horror movies such as:

Jack Torrance (The Shining)
Candyman 
Samara (The Ring)
Nosferatu
Chucky
Valak (The Nun)
The Mummy 
Elvira
& The Invisible Man.



Fans of cult Sci-Fi thriller The Fifth Element can grab this five character pack as well, featuring:

Ruby Rhod, Korben Dallas, Leeloo, Diva Plavalaguna & Zorg 




Players feeling nostalgic for 90's humour can party on with Wayne and Garth in this
two-character pack.

All of which can be found here: https://steamcommunity.com/profiles/76561198300785269/myworkshopfiles/




Saturday 31 August 2024

Wrestling Empire Mod Packs Vol. 1.

Stepping away from the scope of Puroresu collectibles for just a moment, I wanted
take a moment to share a recent project of mine now available in the Steam Workshop.

With the release of cult grappling simulator Wrestling Empire, I have been working
away at adding characters to Empire's mod suite roster. 


Blog #263 - Wrestling Empire Mod Packs Vol. 1.

For those that are unaware, Wrestling Empire is a 3D Wrestling title that was published
by independent game developer Mat Dickie (often shortened to simply 'MDickie') back
in 2019.

For close to three decades, MDickie's games have earned a reputation in the gaming
community for their wacky, off-the-wall humour, hundreds of recognizable faces (cu
Wrestling and otherwise), and innovative gameplay features not found in any other
Wrestling title from the genre.


To date, I've released over one hundred characters to the Steam Workshop. Many of which are
inspired by various pop culture icons from the world of movies, video games and TV Shows.



This seven character pack features prominent staples from the hit TV show Trailer Park
Boys. Ricky, Julian, Bubles, Mr. Lahey, Randy, J-Roc and even Green Bastard are all
represented.



This ten character pack is a nostalgic nod to the classic Teenage Mutant Ninja Turtles cartoon
of the late 1980's.

With other mod packs currently in the works, you can check out the full collection of
downloadable mods here: https://steamcommunity.com/profiles/76561198300785269/myworkshopfiles/?appid=1620340



16d Collection Terry Funk figure review

 
Outside of the realms of WWE merchandising, Terry Funk has been included in numerous
figure lines over the years. Most prominently, the lion's share of those depictions can be
found overseas exclusively in Japan.

From POPY's iconic Superstars figure line to Clockworks' Beyond The Mat movie exclusive,
BoFord's Martial Arts Box collection, and even Bandai's seemingly endless assortment of
keshigomu eraser figures, fans of the Texas Bronco have plenty of figures to choose from.

Today, we'll be taking a look at the newest Terry Funk depiction from Japan. Blog #262
laces up against the 16d Collection Terry Funk sofubi figure.


Legendary rivals reunite in the 16d line.

While most of the Terry's figures veer towards the tail-end on the Dirty Funker's career as a
hardcore legend, this particular figure is based on Terry's late 1970's - early 1980's run in All
Japan Pro-Wrestling.

At the time, Terry and his brother Dory Funk Jr. were considered two of the promotion's top
foreign babyfaces.





Terry's name is written on the front of his jacket. Though, if collectors want to appreciate the
writing clearly, they'll have to rotate Terry's arms. Like the 16d Giant Baba figures, I found
moving Terry's arms to be very quite tedious at first. Though, with a little persistence, it is
possible.

Another thing I discovered that the GoodSmile shop doesn't tell you is that Terry's wrists are
also articulated; both being able to rotate a full 360 degrees.

In terms of articulation, Terry features movable arms, wrists, neck and waist.


'Texas Broncos' is written on the back of Terry's entrance jacket.

In the world of Puroresu, The Funks' bomber jackets from this era are considered holy grails
among collectors. Often times selling for thousands of dollars to diehard fans.

The Great Kabuki himself was gifted one of these jackets by Dory Funk Jr. himself, along with
one of Stan Hansen's iconic cowboy hats. Two treasures the legend displays in his BIG DADDY restaurant in Japan.





Like most 16d figures, the sole of Terry's boots contains a copyright from the Wrestler himself.
In Funk's case, the license is a posthumous one; being the first figure released after Terry's
passing.


The side of the packaging reveals Terry's profile:

D.O.B.: July 30th, 1944
Birthplace: America, Indiana
Debut: December 9th, 1965
Height/Weight: 188cm (6'2), 118kg (260lbs)
Signature moves: Spinning Toe Hold, Rolling Cradle, Texas Clover Hold
(Texas Cloverleaf).


Closing thoughts:

After years of waiting, it's nice to see Terry finally added to the 16d line. Like a majority
of HAO's craftmanship, I feel the 16d figure depiction is one of the most realistic representations
of Terry to date. Terry's resemblance is spot-on in soft vinyl form.

Here's hoping we'll get Dory Funk Jr. (who just earned the distinction of being the oldest Wrestler
to Wrestle at the age of 83) along with other gaijin legends added to the 16d line in the future.





Thursday 29 August 2024

HUMAN Club 1993 Extra Issue review


HUMAN Club 1993 Extra Issue
known in Japan as: ヒューマンくらぶ1993号外
July 1993.

One of my newest acquisitions is a very rare promotional piece that was issued to members
of HUMAN Entertainment's fanclub back in1993. This particular issue features information
regarding two of HUMAN's upcoming titles that were set to be released on the Super Famicom:
Super Fire Pro-Wrestling III Final Bout, and Human Grandprix 2.

For Blog #261, let's take  a look at the HUMAN Club 1993 Extra issue pamphlet.

In Japanese culture, these items are known as パンフレット (pamphlet), which is a commonly
-used umbrella term for print materials such as event programs and arcade flyers.

 


The pamphlet comes in a sturdy presentation folder. The Japanese text reads "HUMAN AMUSEMENT".

The same text and logo is identical on the back of the folder.

 


Like the Human Super F2 CD compilation, the cover of this particular item features the game
artwork for both Final Bout and Grandprix 2.

The Japanese text reads at the top reads "HUMAN Club 1993". The yellow text in the middle
roughly translates to "urgent alert".



Page 2 covers Human Grandprix 2.

Never being a fan of the genre, I have yet to play any of HUMAN's racing games.


The back of the pamphlet includes illustrations submitted by readers, along with thoughts from
the editor Itaru Shiraishi.Shiraishi reported that HUMAN's involvement with the Nintendo Space
World '93 was a huge success, and that Final Bout's Edit mode was a welcomed addition to the franchise.

The bottom of the pamphlet includes a contest, where readers can submit mascot illustrations for
a chance to win a phone card featuring graphics of HUMAN Baseball.


Included with the pamphlet is a detached "Human Club Member Recruitment" form.

The form states that by signing up to the Human Club, members received:

1. The Human Club Newsletter delivered to their mailbox.

2. Contests where players could win "HIP tickets" and "HIP goods", which when collected, can
be used to receive original Human Entertainment goods. I'm guessing HIP must be some sort of acronym HUMAN were using at the time in the style of the Nintendo Club or Capcom's Fighter's
Edge.

3. Members would be presented with a Human Club Member membership card containing their
name.

4. Members would receive a birthday card from the club on their birthday.


When compared to a regular Super Famicom guidebook, the Human Club issue is gargantuan scale-wise!


Closing thoughts:

well, folks, that wraps up another very rare piece of Fire Pro memorabilia. This was my first issue of the HUMAN Fan Club (which, up until now, I only read about while scanning the Fire Pro guides here). To have an original item from the club itself is pretty cool, and the size of these pamphlets make for great display pieces.

Over the last few months, I spotted another pamphlet for Combination Tag (but wasn't able to snag it). If more of these pamphlets become available, I'll certainly grab them.

While Final Bout was listed as the last entry in the Fire Pro series, we as fans have come to know otherwise. Like Wrestling retirements in general, you can't keep a legend down long, and even now, fans eagerly await the return of the world's greatest Wrestling simulator.


Utsugiyo Imperial Pro-Wrestling Federation figures review


Continuing to share obscure Japanese Wrestling collectibles with the world, I present blog
#260 which squares off against Utsugiyo's Imperial Pro-Wrestling Federation figures.


The Imperial Pro-Wrestling Federation figures are a line of soft vinyl figures that were released
by Japanese toymaker Utsugiyo in 2015.



Each figure stands about 4.5 - 5 inches (which is less than half the size of older Sofubi figures
released in Japan). The design of the figures are meant to resemble the traditional Bullmark
sofubi figures from the 60's and early 70's.



Design-wise, Utsugiyo states that the Champion Series two-pack features two protagonists:
Larry Blackhole and Bear the Ted.


Personally speaking, I think Larry is based on Thunderlips. The hat and handlebar mustache,
plus IGWP-inspired belt seem reminiscent of Hulk's likeness. Additionally, I feel Bear the
Ted is a tribute to Tiger Mask and Bruiser Brody (note Ted's furry boot coverings).




The Champion Series two-pack originally sold for 14,000 yen ($117 USD), which also came
with a colouring book and poster. The poster's design was meant to replicate the look of classic Puroresu posters from the 1960's (specifically, the JWA).

Just like Thunderlips in Rocky III, Blackhole also features a cape of his own.

Only 27 sets were created, and anyone who didn't pre-order by May 7th had to be entered into
a lottery in hopes of bagging the pair.

If you thought $117 for two miniature sofubi's was a tad much, be prepared to feast your eyes
on the following:

         

Utsugiyo released a special variant set that was only available over the weekend.

Unlike the original Champion Series set, this special two-pack included multiple
removable accessories. Teddy's vest chains and beard look reminiscent of Bruiser
Brody here.

Released in 2018, this special set was sold for a jaw dropping 49,999 yen ($367 USD
plus shipping!). Welcome to the expensive world soft vinyl 'designer art toys'.


The only known photo I could find of the packaged Black Friday version. I wonder if the
extra accessories are tucked away inside the packaging, or were removed at the last second?
We may never know.

At 1 to $400+, would you consider hunting down these designer art Wrestling figures?

Thursday 18 April 2024

Toukon Sanjushi - Gameboy manual scans (1993)

 
Game: New Japan Pro-Wrestling Toukon Sanjushi
Platform: Gameboy
Year: 1993
Developer: VARIE
Pages: 19

In the early 90's, the first batch of officially licensed New Japan Pro-Wrestling games
were created by Japanese video game developer VARIE.

Toukon Sanjushi was released the same year VARIE produced the first New Japan
Pro-Wrestling title on the Super Famicom (Chou Senshi in Tokyo Dome); kicking
off a handful of releases for Nintendo's 16-bit and portable consoles.

Toukon Sanjushi (or 'Three Musketeers') gets it's name from a Wrestling trio
consisting of three of New Japan's biggest stars of the 1990's: Masahiro Chono,
Keiji Mutoh and Shinya Hashimoto.







Front and back cover.





Page 1 is technical information from VARIE with a picture of Tatsumi Fujinami
applying a Missile Dropkick to Masa Saitoh (a Wrestler not featured in the game).

Page 2 is the table of contents with a picture of Riki Choshu wearing the IWGP belt.



Pages 4 to 5 are the 'game story'. On page five you may notice Hiroshi Hase applying a knife edge
chop to Shinya Hashimoto. The story translates to:

"Their goal, as they are called, is to defeat the top wrestlers and obtain the belt. But it's not that easy...
The three musketeers engage in a heated battle for the right to challenge the belt. Will Chono survive? Muto? Hashimoto?

“If you want the belt, try defeating us!!” A steep wall stands in your way!!
The wrestlers waiting for you are all strong!!The gong of a heated battle is now ringing!!"





Page 6 displays general button commands. Page 7 is the in-game screen overview.




Page 8 involves starting the game and picking a character. Page 9 starts with the opening
message from final boss Riki Choshu, and ends with a summary of the main game.




Pages 10 to 11 continue main game summarization.



Pages 12 to 13: main game summary completed.



Pages 14 to 15: first part of Wrestler index.

Each page lists the player's:

DOB
Debut
Championships
Then their respective movesets.
The last line is each player's finishing move.


Page 14: Keiji Mutoh.  Page 15. Masahiro Chono.




Page 16: Shinya Hashimoto. Page 17: Options mode.





Pages 18 to 19 list the versus game mode, where two players can face each other
using a Gameboy link cable. The page goes on to explain that both players can
compete in a round robin style tournament with up to six players.

Page 19 lists the three hidden boss characters encountered in the main game.
The characters are: Hiroshi Hase, Tatsumi Fujinami and final boss Riki Choshu.

Unfortunately, the only way to play as the hidden bosses is through connecting
two Gameboy cartridges; meaning you'll need to find someone who also owns
Toukon Sanjushi and an original Gameboy. Ouch!






Tuesday 15 August 2023

Audio download #2 - Human Super F2 (1992)

With the release of Fire Pro Wrestling's earliest titles, soundtrack compilations weren't 
far behind.

In our last blog entry, we talked about the official soundtrack of 2nd Bout, the highly-
anticipated sequel to the Fire Pro-Wrestling series on PC Engine software. Continuing
the subject with Blog #258, we're going to delve even further by taking a look at another
album released less than a year later.


HUMAN SUPER F2

Human Super F2 is a split compilation featuring game tracks lifted from two of HUMAN's
popular sports titles: Super Formation Soccer (known outside of Japan simply
as 'Super Soccer'), and Super Fire Pro-Wrestling. Both titles were released on Nintendo's
16-bit Super Famicom system in 1991.

To promote the release of both titles, HUMAN organized competitions throughout Japan
to avid fanfare. The tournaments were broken down into two specific cups: the 'Amano
Cup' (named after Super Formation Soccer's programmer Ryuji Amano), and the 'Masuda
Cup' (which respectively gets it's name from Fire Pro-Wrestling's creator Masato Masuda).

From a speculation standpoint, HUMAN's competitions were most-likely inspired by
the Nintendo World Championships, which were taking place around the same time
in the west.


The cover of Human Super F2, which features the cover artwork of both respective
games.


Name-wise, Human Super F2 is simply meant to represent a combination of Super
Fire Pro-Wrestling and Super Formation Soccer into one convenient title, without
taking up too much text space. And ...just in case you were wondering, 'Human
Super F1' or 'F3' does not exist.


The back cover.

Speaking of music, wrestling theme collectors and series purists will want to check
out the first several songs, as tracks 1 to 6 are exclusive arranged versions. What
drives the value of these older soundtracks up is the fact the arranged compositions
were entirely re-recorded, and not available in any other commercial release
endorsed by HUMAN or otherwise to date.

 
The first three arrange tracks are dedicated to Super Fire Pro-Wrestling, while the latter
three are composed for Super Formation Soccer. The same pattern follows suit with
tracks 7 to 12, which are rips of both title's respective in-game music.

 

 

Pages 0 - 1. Tracklisting for all 12 songs. Page 0 lists the "re-arranged version" tracks,
while page 1 lists the "original version" tracks.


Pages  2 - 3 contain liner notes, and a message from co-producer Chachamaru.

Chachamaru states that both Super Fire Pro-Wrestling and Super Formation Soccer have sold
well enough that a compilation CD was made. Chacha adds that the acronym H.E.LP. is meant
to represent the Human Entertainment Loud Project (later renamed to the Human Sound Team).

Direction-wise, Chacha wanted Super Fire Pro-Wrestling's soundtrack to have the element of
rock music to it, with the intention of inspiring players during matches. Chacha suggests that
the best way to listen to the tracks on the Human Super F2 is while playing the associated
games themselves.

As an added bonus, Chacha mentions a special trick in Super Fire Pro-Wrestling:

1. Insert CHACHAMARU in the game's built in PASSWORD mode (which will unlock
    Chachamaru as a hidden referee).

2. In the OPTIONS mode, set the COM LEVEL to 4.

3. Start a new tournament in OPEN LEAGUE (fourth option on the mode select screen).

4. Choose the strongest Wrestlers as opponents.

5. Chacha claims that defeating all of the opponents in the tournament will deem the player
    as a very 'influential person'.


The verdict is still out whether the above 'trick' actually unlocks extra-hard difficulty or not.
Respectfully, Chacha was always known for his humorous side.


Pages 4 - 5 staff credits and sound system information.




The back of the booklet.


The CD design.


For some reason, all of the in-game music themes from track 7 onward are bunched
together. For example, track 7 features all of the game mode themes, while track 8
includes most of the Wrestler themes bundled into a nearly nine minute track.
As such, I have tabbed out the corresponding game themes for Super Fire Pro
-Wrestling.


HUMAN SUPER F2
Known in Japan as: 'ヒューマンスーパーF2'
Released by: Roland Sound Space
Year: 1992
Tracks: 12
Discs: 1

Arranged versions:
1. Fire Crazy (SFPW1 opening theme)
2. Wrestling School (SFPW tutorial mode theme)
3. Shooting Star (SFPW theme of Super Kaizer & Phantom Guy)
4. Shoot Chance (SFS theme)
5. Germany (SFS Germany stage theme)
6. Escape to Victory (SFS theme)


Original game music:
7. Opening theme Progress (SFPW)
    -0:00 Opening theme
    -1:07 Wrestler select theme
    -1:27 Password input theme
   - 1:56 Continue theme
   - 2:42 Match result theme
   - 3:12 Tutorial mode theme

8. Player's Theme (SFPW)
    - 0:00 Victory Musashi & Great Shiba's theme
    - 1:02 Ax Duggan & Thunder Ryu's theme
    -  2:09 Mad Tiger & Bloody Allen's theme
    - 2:52 Knight Blaster & Iron Blaster's theme
    - 3: 35 Hurricane Rikimaru & Shinya Hatamoto's theme
    - 4:27 Star Bison & B.G. Bull's theme
    - 5. 05 Makoto Higaki & Jo Kajiwara's theme
    - 5: 42 Akira Saeba's theme
    - 6: 24 Hitman Saber's theme
    - 7:01 Blade Musha & Astro Blaster's theme
    - 7: 31 Tommy Bomber & Mitsuhide Hikawa's theme
    - 8:09 Super Kaizer & Phantom Guy's theme

9. Trophy Burning Progress (SFPW)
     - 0:00 Trophy Burning (Official League mode ending - first playthrough)
     - 1:16 Rikiozan's theme
     - 1:51 Ending (Official League mode ending - second playthrough).


10. Opening Game Progress (SFS)
11. Participating Country Theme (SFS)
12. Mysterious Team Ending (SFS)



DOWNLOAD LINK:

https://www.mediafire.com/file/s18f0880llxlqne/Human+Super+F2.zip/file